AI Insights · Timothy · April 2022
Top 5 Real-Time Strategy Apps in Belgium Q1 2022
Discover the performance trends of the top 5 real-time strategy apps on a unified platform in Belgium during Q1 2022, featuring insights on weekly downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 real-time strategy apps in Belgium displayed varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting patterns for each app.
Clash Royale from Supercell saw a significant increase in weekly revenue, peaking at around $98K in early February. Weekly downloads reached their highest at 18.6K during the week of February 7, while active users fluctuated between 566K and 756K throughout the quarter.
Infinite Galaxy by Hong Kong Ke Mo software Co., Limited experienced a decline in weekly revenue, starting at $6.2K and dropping to approximately $1.5K by mid-March, before a slight recovery to $3.8K at the end of the quarter. Weekly downloads also decreased, with a notable dip to 246 in the last week of March. Active users followed a similar trend, starting at 2.3K and falling to 1.4K by the end of the period.
TFT: Teamfight Tactics from Riot Games had a remarkable spike in revenue in mid-February, reaching $15.8K, before stabilizing at lower values around $300. Weekly downloads showed a downward trend, peaking at 650 at the beginning of the quarter and settling at 168 by the end. Active users remained relatively stable, fluctuating slightly between 7.3K and 8.5K.
Art of War: Legions by Fastone Games maintained relatively consistent weekly revenue, with minor fluctuations around $1.7K to $2.5K. Downloads peaked at 917 in the first week of January and saw a gradual decline to 425 by the end of March. Active users started at 9.9K and decreased to 6.2K over the quarter.
Valor Legends: Remove Screw from Century Games Pte. Ltd. saw a steady rise in weekly revenue, starting at $1.6K and reaching $4.6K by the third week of March, before a slight drop to $1.9K at the end of the quarter. Weekly downloads saw a peak of 1K in late January, but declined to 148 by the end of March. Active users followed a similar trend, peaking at 1.8K in late January and dropping to just over 1K by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.